FULL TRACK DATA + LARGE WAVEFORM APPEAR WHILE HELD
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SET = remember this exact position · HOLD PREVIEW = listen from cue while held · GO TO CUE = jump back to it.
HEADPHONE CUE // PFLMASTER ONLY
PFL chooses what you pre-listen to. SET stores a cue point; HOLD PREVIEW auditions it; GO TO CUE returns there. SPLIT CUE = MASTER left / PFL right. Headphone Mix uses the single phone output, so use it only when headphones are connected.
ACROSSFADERB
MORPH // FILTER × DISTORTION
CLEAN / DARKBRIGHT / DESTROY
Engine not loaded.
HYPERGRID 16 REAL SAMPLE / STEM TRIGGER ENGINE
Select a lane
Tap a lane name to edit its sound.
Tap a step: cyan = normal, tap again for purple probability, again for pink ratchet, again to clear. Tune/filter/drive are real DSP controls for the selected lane.
15 embedded sources ready · add as many local audio files as your phone memory allows.
V4 accepts WAV/MP3/etc directly from your phone. For a drum-pack ZIP, unzip it once in Android Files and use IMPORT EXTRACTED PACK; every audio file inside the folder becomes available without rebuilding the app.
DECK A // SCRATCH MODE
TRACK
0:00.0
BPM—
KEY—
TEMPO0%
CUE0:00.0
KEEP HOLDING THE PLATTER · DRAG YOUR FINGER UP/DOWN ANYWHERE · 240 PX ≈ 1 BEAT